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Whats BAPBAP?
A fast-paced casual MOBA Battle Royale game where you can join forces with up to two friends and fight to become the last team standing.
Bapbap art style: Core elements
Bold ✦ Energetic ✦ Edgy
Bapbap art style: Themes
Streetwear ✦ Toony weirdness
✦ Cyber ✦ Futuristic










splash art by Inaki Shinrou


Design Process
Research ✦ Define ✦ Explore ✦ Develop ✦ Implement ✦ Learn ✦ Repeat





BAPBAP: Characters
we designed backgrounds for each character to brand them distinctly and express their individual personalities










Senior Thesis
GreenSpace [2019]
Rich Media
King [2020]
SocialPoint [2020]
Performance Marketing
Rheal [2021]
CookUnity [2021]
DYP [2021]
Scroll︎︎︎
Greenspace
Greenspace is a hypothetical peer to peer clothing exchange platform that supports the movement towards slow fashion. The key constraint for this project is refraining from the the use of currency as a mode of exchange and instead function as a bartering system.
A special thanks to my advisors
Who started my obsession with type and supported me throughout:
Who got me geeking over details:
Ianis Lallemand, and Yoann Minet
Who’s my punk af chair of design:
And, with utmost love and respect to my mentor, the one who ignited my passion for product design, and inspired my career path:
Who started my obsession with type and supported me throughout:
Juliette Robbins
Who got me geeking over details:
Ianis Lallemand, and Yoann Minet
Who’s my punk af chair of design:
Lucrezia Russo
And, with utmost love and respect to my mentor, the one who ignited my passion for product design, and inspired my career path:
Peter Warner




King + Socialpoint
Original playable rich media ads designed for Candy Crush developed by King and Dragon City by Socialpoint. Rich media is a digital advertising term for ads that includes advanced features like video, audio, or other elements that encourage viewers to interact with the content. These designs were crafted with the intention of potential adaptation across all their various titles.
Lead Creative/Developer EMEA
Luis Ryder
